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Halo 3 Gets the Playtest Treatment

There is a fantastic expose over at Wired Magazine on the Halo 3 play testing process being used to achieve the Golden Mean of balancing difficulty and challenge with fun and accessibility. The piece provides excellent insight into what gameplay virtues and flaws play-testers look for when pouring over hours of recorded footage. Sound vaguely like Big Brother watching you play games over your shoulder? Hey, if it makes games better, then I’m all for it.

GABRIEL CORTEZ

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